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Mobile Publishing in China

Access China's 700M mobile gamers without building a China team

EightSix connects your game with vetted Chinese publishers across WeChat Mini Games, TapTap, Bilibili Games, and major Android stores. Multiple competing offers. 50% ad revenue. Zero upfront cost.

50% ad revenue to youMultiple publisher offersNo upfront costIP stays yoursPublisher does the technical work
700M+

Mobile Gamers in China

The largest mobile gaming market by active player count

$28B

Annual Mobile Revenue

In-game advertising and IAP, growing year on year

60%

of CN Gaming Revenue

Mobile accounts for the majority of China's gaming market

Revenue Model

The publisher does the work.
You earn 50% of ad revenue.

Chinese publishers adapt your game for WeChat Mini Games and other CN platforms at their own cost, then monetise through in-game advertising. You receive 50% of that revenue on agreed reporting cycles: no capital outlay required.

EightSix's role is to ensure you receive multiple competing offers, that deal terms genuinely protect your interests, and that the publisher pays out correctly after launch.

No upfront investment
Publisher funds all localisation & UA
You approve before anything is signed

Your revenue share

of all in-game ad revenue

50%

Upfront cost to you

publisher funds everything

$0

Publisher options

competing offers, not one

Multiple

IP ownership

always and entirely

Yours

Scope of Work

What EightSix delivers

Your advocate and deal architect: ensuring you don't enter China's mobile market blind, under-informed, or alone.

01

Game Assessment

We review your genre, existing metrics, and monetisation model to assess how your game is likely to perform in the CN mobile market: and give you an honest read before any introductions are made.

You know where you stand before any commitment.

02

Publisher Introductions

We tap our established CN publisher network to source multiple candidates suited to your game's genre and metrics. You receive competing offers: not a single take-it-or-leave-it option.

Multiple competing offers to evaluate side by side.

03

Deal Negotiation

We advise on every material term: revenue share structure, source build usage scope, IP reversion clauses, and reporting obligations: so you sign from a position of full understanding.

Agreement terms that protect your IP and your earnings.

04

Performance Monitoring

Post-launch, we track in-game ad revenue, cross-reference publisher reporting, and hold the publisher to the marketing commitments they agreed to. If something's off, we escalate on your behalf.

The deal you signed is the deal being honoured.

Performance-based: EightSix earns when you earn. No retainer, no upfront fee.

Game Fit

Is your game a good fit?

The CN mobile market rewards accessible, retention-focused games. We'll tell you honestly during your consultation.

Best fit
Good fit
Harder to scale

Hypercasual & Casual

Best fit

Fast to scale. Short session lengths align perfectly with CN mobile usage. Broad demographic appeal with minimal adaptation needed.

Merge & Idle

Best fit

Strong retention loops and passive play mechanics translate well. CN monetisation preferences favour incremental progression.

Puzzle & Mid-core

Good fit

Evergreen demand in China. Strong word-of-mouth sharing patterns in the CN mobile ecosystem drive organic growth.

Lightweight RPG / Adventure

Good fit

Culturally adaptable narrative hooks can perform well. Gacha mechanics and character customisation resonate with CN players.

Hardcore / Large-scale MMO

Harder to scale

Higher adaptation costs, complex live ops, and CN regulatory requirements make these harder to scale through a co-publishing model.

Timeline

From introduction to live revenue

Defined responsibilities at every stage: no ambiguity about who does what or when you get paid.

Week 1–2

Game Evaluation

  • EightSix: Review your game's genre fit, existing metrics, and suitability for the CN mobile market.
  • EightSix: Assess the ad-revenue potential and likely deal parameters publishers would offer.
  • You: Share game build, DAU/revenue data, and your goals for the Chinese market.
01
Week 3–5

Publisher Introductions

  • EightSix: Tap our network to source multiple Chinese publisher candidates suited to your game.
  • EightSix: Facilitate introductions and manage initial conversations so you receive competing offers.
  • You: Review offers and select the publisher that best fits your goals and terms.
02
Month 2

Deal Negotiation

  • EightSix: Advise on deal structure: publishers typically pay 50% of in-game ad revenue to the developer.
  • EightSix: Ensure IP protection, source build usage terms, and reversion clauses are clearly agreed.
  • You: Approve final deal terms before anything is signed.
03
Month 2–4

Build & Platform Launch

  • Publisher: Handles all technical work: localisation, CN SDK integration, WeChat Mini Game build, and store submission.
  • EightSix: Monitors progress and ensures the publisher is communicating clearly and hitting milestones.
  • You: Provide source build access and sign off on the localised version before launch.
04
Month 4–5

Marketing Commitment Review

  • Publisher: Executes UA campaigns across ByteDance, Kuaishou, Bilibili, and WeChat channels.
  • EightSix: Reviews the publisher's marketing plan and spend commitment before and after launch.
  • You: Receive a summary of the marketing approach and confirm you're comfortable with the direction.
05
Month 5+

Revenue & Performance Monitoring

  • Publisher: Pays you 50% of all in-game advertising revenue on agreed reporting cycles.
  • EightSix: Tracks performance data, verifies revenue reporting, and holds the publisher accountable to KPIs.
  • You: Receive regular updates from EightSix and escalate any concerns through us: no direct publisher management required.
06

What to Know

Two things developers ask before signing

Here's exactly how both work: no vague reassurances.

Source Code Access

Chinese publishers need access to your source build to localise the game, integrate CN-specific SDKs, and handle platform submission. This is standard across the CN mobile ecosystem: not unique to any one deal.

EightSix advises on deal terms so source build usage is clearly scoped: what it can be used for, IP reversion clauses, and data handling obligations. You retain full ownership and never sign anything that compromises that.

IP protection built into every agreement

Publisher Accountability

Once matched, all technical and operational work is the publisher's responsibility: localisation, platform integration, UA, and ad monetisation. Your time commitment after sign-off is minimal.

EightSix monitors marketing commitments, tracks performance data, and ensures the publisher pays out correctly. If there are issues, we escalate. You deal with us, not the Chinese publisher directly.

You deal with us, not the publisher directly

Due Diligence

Questions we get from every developer

Direct answers. If yours isn't here, it'll be covered in your free consultation.

Free consultation: no obligation

Find out what your game could earn in China.

A free 30-minute call. We'll assess your game's fit, show you what a typical deal looks like, and give you a realistic earnings estimate. No pitch, no obligation.

Book a Free Consultation
No upfront costIP protection built inHonest market assessment30 minutesNo obligation